About

Adventure Materials is about games, plain and simple. When I first was active on this blog, I spent a fair amount of time making up rules and maps for OSR games, particularly Swords and Wizardry. Since then I’ve been busy with work and family, and I haven’t had a ton of time to play games.

I recently learned that I do have time to play tabletop RPGs–I just have to play them solo. Thanks to tools like the Mythic GM Emulator and RPGSolo.com, I can play again, and often have even more fun that playing in a group! This blog is intended to document my solo adventures.

7 thoughts on “About

  1. Hi, Really enjoying your blog as I am an old gamer who has just gotten back into OSR games. I have a similar setup with Labyrinth Lord however I am confused on how your Player Characters are starting with such high Armor Classes i.e. https://adventurematerials.wordpress.com/campaign-logs/beneath-the-city-of-spires/ you show Thudok starting with an AC 16 (banded and shield)? With Banded Mail equiped as per the LL book page 15 the AC is 4 and if you equip a shield it will reduce your AC by 1 so your AC for Thudok should be 3?? Can you explain how you are arriving at an an AC of 16 or am I missing something? .. Cheers!

    1. Hi Hatcurio, thanks for reading! I use ascending AC for my games instead of descending, so I just converted them up. Base 10 + 5 for banded and + 1 for shield. (I may have had a dex bonus, too–I can’t recall exactly).

  2. Hi!!! I’ve discovered your blog this morning, searching for info about OSE! šŸ™‚ I started to read your borderlands campaign, I’d like to do “the keep of borderlands” in solo but is the first time that I use a module: how can you set the Mytic stuff without spoil the module? Thanks! šŸ™‚

    1. HI Camion, when I solo a module, I use the module more as ‘inspiration’ that as written. So I would read the entire module to learn the characters, etc., but then when the characters would encounter something that I have read about, I check in Mythic to see if it’s the way that it was in the module. If not (and it usually isn’t!) I create something new. In this way, the module is really more of a template that you change as you play. In the end, the adventure you have will be very different from what you read about, but you will still get all the fun of both reading and playing the adventure. Hope that helps. Let me know how it goes if you play!

      1. Great, thank you for the answer!!! My only “solo” experience in a so-to-speak gdr is “Four against darkness”, I’ve got mythic, solo adventure toolbox and scarlet heroes to do some oracle!! Now I want to study again the B/X D&D, try some official solo module for training and then I want to try some adventuring!!!! šŸ˜€

      2. A great starter kit. Have fun! I think I’ve found that playing lighter games, and maybe even doing without stats, is helpful when first learning to use mythic so you don’t get bogged down in mechanics. That said, it can be hard to play without rules and still make for a fair or fun adventure. BX is a good rules light compromise!

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