I have had a working ranged combat system for a little while now, but no effective means of showing the player which enemy unit they are targeting. Now, the targeted enemy will switch to the player’s color while it is in the player’s sights. It is simple, immediately visible, and quite effective. Here is a picture of it in action. I realize that it shows an adjacent enemy. The targeting will only be used for ranged combat; melee combat will still be run using the traditional step-and-bash method.