I have been playing the classic CRPG Wasteland recently, and it has been a great inspiration for me when it comes to game development. The game is ~23 years old (and developed by the minds behind the pen and paper RPG Tunnels and Trolls) and yet still contains a lot of great ideas.

wasteland roleplaying gameThe game engine I am developing for Space Mercs is serving double purpose for the roguelike and as practice/thesis for a full-blown RPG engine to be used sometime over summer or later this year. I am studying the things that Wasteland does right–and the things it does wrong–with a critical eye.

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