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Archive for July, 2010

Poisons–Do your worst

It's some poison.

Choose your tools.

These are from an upcoming adventure I’ve been working on (see post on GIMP directly below). It’s actually nearly 100% done, I just have to do a bit more mapping, etc. Anyway, here are two poisons I’ve developed for the adventure. Your PCs might have the opportunity to be on both sides of these bad boys, if they play their cards right.

Choking Poison

Save or collapse on the ground from loss of breath. Target will lose 1 HP each round until dead. A Save is permitted at the beginning of each round to end this effect.

Choking Poison may be applied to a bladed or piercing weapon or consumed.

Crippling Poison

Save +2 or be -1 to-hit and AC until one hour after the last dose of Crippling Poison was received. This effect stacks if hit by more doses.

Crippling Poison must be applied to a bladed or piercing weapon.

Categories: Uncategorized

New Spells from the Nightmare

I’ve been coming up with new spells for both clerics and magic-users for use in the City of Nightmares. The dungeon is based on a jailed god, the Waking Dreamer, and a cult of necromancers trying to gain control of the subterranean complex. Clerics gain spells dealing with the realm of sleep, while magic-users can begin the study of necromancy. Two samples:

Dream-Lock

Cleric, Level 1, Touch

The target of the Dream-Lock must Save -2 or be knocked unconscious. The target will be trapped in a labyrinthine dream for as long as the cleric maintains contact.

Summon Imp

Magic-User, Level 2

A magic-user who desires to study necromancy should begin with the ability to Summon Imp. For one hour, the Imp will serve the at the MU’s beck and call, but if the MU does not take three minutes to undo the summoning before the end of the hour, the imp will turn on his master.

Second draft of floor one

July 3, 2010 3 comments

I finished the initial “final draft” of floor one of The City of Nightmares. I’m calling it the final, but lord knows I’ll probably go over it a half-dozen more times before it’s finished.

And now, for your viewing pleasure:

Dungeon map

Here is the current draft of the first floor of my dungeon, The City of Nightmares

As always, any comments/criticisms are appreciated!